Tertius: Ravenloft Redux
The first act of our little drama has begun, and as always, it is infuriating to metaphorically be stuck on the sidelines. Midrath is perhaps the most annoying of all the Prison Domains, for one simple reason – Jack Stonehunter. His control over his tiny little pocket of the Mist is so perfect that it hedges out even one such as me. So I watch, as the Party traipses about, with only one perspective to guide their decisions. It has been six cycles now since my enemy found this place, and I am forced to wonder how this Stonehunter ever came to be. A man like this is not one normally claimed by the Mist, let alone be granted his own Domain. Some machination I am unaware of as yet, surely, though it matters little – no matter how many advantages my enemy manages to give himself, all that matters is the choices the Party makes, and I will lead them to the correct choices once they enter my domain.
I have found ways to sew some minor pieces into the fabric of Midrath since it became the starting place for these games. These pieces will show the true nature of this place to the Party, and with some finesse, become the first targets for Stonehunter’s crusade once he is ripped from Midrath and comes under my sway.